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Nov 09, 2020 (Heraldkeepers) —
Global Fitness Apps Market Insights by Application, Product Type, Competitive Landscape & Regional Forecast 2025 is latest research study released by HTF MI evaluating the market, highlighting opportunities, risk side analysis, and leveraged with strategic and tactical decision-making support. The study provides information on market trends and development, drivers, capacities, technologies, and on the changing investment structure of the Global Fitness Apps Market. Some of the key players profiled in the study are Some of the key players profiled in the report are Google LLC (United States), Samsung Electronics Co., Ltd (South Korea), TomTom International BV (The Netherlands), Lenovo Group Limited (China), Nike, Inc. (United States), Adidas AG (Germany), Under Armour, Inc. (United States), Wahoo Fitness (United States), Azumio Inc. (United States), Asics Corporation (Japan) and Grand Apps (United States). Analyst at AdvanceMarketAnalytics see United States Players to retain maximum share of Global Fitness Apps market by 2025. Considering Market by Platform, the sub-segment i.e. Android will boost the Fitness Apps market. Considering Market by Device Type, the sub-segment i.e. Smartphones will boost the Fitness Apps market. Considering Market by End User, the sub-segment i.e. Male will boost the Fitness Apps market., Market Highlights:, On 21 April 2020, Samsung Partners with Leading Personal Fitness Brands to Launch Wellness Apps on Its Smart TV Platform. Samsung Smart TVs will have access to six new health and wellness apps in partnership with leading fitness brands – barre3, Calm, Echelon, Fitplan, Jillian Michaels Fitness and obe Fitness., On 1 Nov 2019, Fitbit, Inc. announced that it has entered into a definitive agreement to be acquired by Google LLC. This acquisition is expected to boost the fitness related apps and solutions., Available Customization:, Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**, ** Confirmation on availability of data would be provided prior to purchase, Research Methodology:, The top-down and bottom-up approaches are used to estimate and validate the size of the Global Fitness Apps market., In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Fitness Apps market., In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc., Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes Fitness Apps Developers, Potential Technology Investors, Regulatory & Government Bodies, End Users and Others. & This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc..
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